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Drometra

Public works

Road maintenance contracts ordered per kilometer, with machine and photo.

Road maintenance contracts with tens of kilometers, machinery distributed and a tax inspection that calls for support of each game. Drometra orders the work per kilometre, with the machine and the photo in place.

Illustrative scene of public works created for Drometra.

Three problems we know by memory

That the advance of the contract is read kilometers per kilometer, with the machine that worked and the photo that supports it, the same day and not at the end of the month.

The state of payment asks for advance and we put it together by memory

At the end of the month, the resident gathers daily parts, messages and undated photos to tell how many kilometres were spilled and how many sewers were cleaned.

Each game is a Platform work tied to its stretch. Dromivia closes it with meters or units executed, photos with time and place and the crew that did it, and the boards add the advance per kilometre.

What we left set up
We charge the contract for tranches and games from your spreadsheet, with the unit of measurement of each.
What you got next
Progress per kilometer and departure, ready to export to the payment state.

The machine was assigned to one section and worked on another.

The back-excavator was on 12 km, but the operator went to 30 to clear a collapse. Their hours are charged to the wrong stretch.

With asset tracking each stretch is an area on the map. Drometra distributes the engine hours of each machine according to the kilometre where it was on and warns when a machine leaves the assigned section.

What we left set up
We draw the sections on the map and connect the GPS of each machine; if it does not have, we install one that reads engine hours.
What you got next
Machine hours per stretch, ready to cross with the advance of each game.

The tax inspector asks and the picture is on someone's phone.

The inspection observed a baccalaureate of 22 km. The photo exists, but was taken by a foreman who today works on another front of the contract.

The photos of each game are in Evidence, tied to the work, the kilometer and the time they were taken. The resident finds them by section or by date and responds in the work book without looking in groups of messages.

What we left set up
We define with you what photos and data each game takes, thinking about what the tax inspection usually asks for.
What you got next
The photos of a section, ordered by date, at the time they are requested.

A Tuesday in a road maintenance contract

The motor driver is showing between kilometer 38 and 42, the aljibe truck reels behind and a clean sewer crew later on. In the middle of the afternoon, the fiscal inspector asks what was done in the 40. The resident opens that section on the console and shows him the photos with time and place.

  1. Tramos on the map

    The contract is divided into tranches by mileage, each with its assigned parts and machinery.

  2. Machine on your kilometer

    The console shows which machine is in which section and how many hours he worked there.

  3. Support of the game

    The band closes each game in Dromivia with photos, amounts executed and observations.

A bacheo at the 22-kilometer inspection wants to see

  1. What happens

    The tax inspector notes in the book a consultation on the bacheo of the kilometer 22, done two weeks ago. The foreman who executed it is now at the other end of the contract.

  2. What the team does

    The resident opens the section on the console: there is the bacheo work with its square meters, the photos of the before and after with its time, and the roller that it compacted, with its hours on that kilometer.

  3. How it ends

    The answer is left in the work book on the same day, with the photos attached. The consultation is closed without delay the payment status.

Questions you'll be able to answer

Every answer comes out of what your team already records at work. No one has to set up a spreadsheet for that.

How many miles have we finished each game?

Closed work by section and departure, with the amounts executed that the band scored in Dromivia.

Weapons the state of payment with the real advance and you plan the front of the next week.

How many hours of machine did they go to each section?

Engine hours of each machine, separated by the area of the section where it was on.

Compare hours with advance and move machinery to the backward sections.

What games do we close without a photo or a quantity?

Work with photos pending or without the amount run, by section and crew.

You complete them before the tax inspection requests them.

Your first weeks with Drometra

  1. Day 1: We charge the contract for sections and games and draw every kilometer on the map.
  2. Week 1: We connect the GPS of the machinery and install equipment that reads engine hours where they are missing.
  3. Week 2: the quadrillos close games in Dromivia with quantities and photos per section.
  4. Month 1: We set up with you the first state of payment with the advance per kilometre that came out of the console.

What they ask us in public works

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